[UPD] Far Cry Patch v1.40 [Full] v1.4

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[UPD] Far Cry Patch v1.40 [Full] v1.4

Aug 2017 04 09:28

Post by Pulaski » Fri Aug 04, 2017 9:28 am


We have an updated download!

Description: This is a recent patch for Far Cry, the new tropical paradise first person shooter. This will bring your retail version up to 1.40, see below for all the details! Patch 1.4 change log * This patch supports 32 bit only. General changes * Added remakes of assault maps (Project FiXit). * Closed several security holes. * Joypad support has been added. * Several console commands have been deactivated and are only available in DEVMODE. Multiplayer General changes * Added automatic kicking of team killers for violating default limit (integrated with PunkBuster). * Added broadcasting and spawn messaging capability. * Added central red-dot to the scope of the sniper rifle. * Added command allowing gameplay to commence at any specific flag point for training. * Added first person spectator view, however it is considered beta and will not be officially supported. * Added GUI buttons for players to easily vote. * Added GUI voting panel to initiate votes for map changes and kicking players. * Added ingame server administrator panel for real time GUI admin capability. * Added ingame text flood kicking (integrated with PunkBuster). * Added IP and server name to scoreboard. * Added a Join server by IP function. * Added a disable voting option. * Added option to remove enemy nametags from crosshairs. * Added team kill punish and forgive system. * Fixed "CD Key In Use" issue with automatic server kick. * Fixed binocular/sniper rifle bug. * Fixed bug in mp_airstrip which lead to a server crash. * Fixed bug where players were missing their scoreboard (getting refreshed automatically now). * Fixed gameplay issues on mp_jungle. * Fixed grenade bug. * Fixed scoreboard, it now properly displays ping. * ?nflatable boat can sustain an increased amount of damage. * Server browser list updated for easy navigation. Many filters and a favorite server section added as well. Multiplayer Gameplay changes * Added MP5 and Shocker to Assault game mode. * Added occlusive damage to vehicle explosions (player cannot die due to an explosion while behind a solid object any more). * Fall damage reduced. * General weapons balancing improved. * Health and armour adjusted amongst the classes to give the grunt the most, engineer medium and sniper least. * New OICW grenade launcher interface. * New RL fire mode. * Server and client optimizations for smoother gameplay. * Stamina increased by 50%. * Sticky bombs replaced with "Beta" C4. * Wrench now has melee capability.

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Have fun!

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