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Call of Duty: World at War v1.4 to 1.5

A List of Downloads will be Posted Here!
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Pulaski
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Call of Duty: World at War v1.4 to 1.5

Aug 2017 14 18:08

Post by Pulaski » Mon Aug 14, 2017 6:08 pm


Hello,

We have a new download!

Title: Call of Duty: World at War
Description: Patch 1.5 - 3 new MP maps: Banzai, Corrosion, Sup Pens! - 1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa! - CO-OP hosts can now kick players from their lobby - Improved dog spawn

This patch will update your retail install of Call of Duty World at War to version 1.4. to 1.5.

Fixes

3 new MP maps: Banzai, Corrosion, Sup Pens!
1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa!
CO-OP hosts can now kick players from their lobby
Improved dog spawning in MP
Addressed an issue with Zombie pathing
Fixed an instance of the player model displaying incorrectly
Some unhandled exception errors have been addressed
Improved server browsers refresh functionality when the Source is set to Favorites
Added support for CODTV“
cg_DrawFPS now only displays FPS and cg ms/frame
Added RCon command "teamstatus" to display players team information
Mods: Added joinsquad script function
Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
Mods: Removed the loading of duplicate assets that contributed to the 2048 materials v1.5error
Mods: Increased the amount of mods displayable in the Mods menu
Mods: Fixed a crash related to the mod.arena file .
Category: Call of Duty: WaW
Click here to go to the download page!

Have fun!
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