Call of Duty: World at War v1.2 to 1.4

A List of Downloads will be Posted Here!
Post Reply
User avatar
Pulaski
Site Admin
Site Admin
Offline
Posts: 81
Joined: Thu Nov 06, 2003 7:00 pm
Location: Pulaski, VA
DME Member Since: 07 Nov 2003
Contact:
United States of America
Aug 2017 14 16:59

Call of Duty: World at War v1.2 to 1.4

Post by Pulaski


Hello,

We have a new download!

Title: Call of Duty: World at War
Description: · 3 new Multiplayer maps: Knee Deep, Nightfire, Station! · Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: · Improved spawning logic. · Auto balancing improvements. Players are no longer auto balance

This patch updates clients from 1.2 to 1.4. See Extended Description for patch notes.
Fixes

- 3 new Multiplayer maps: Kneedeep, Nightfire, Station!
- Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses:
- Improved spawning logic.
- Auto balancing improvements. Players are no longer auto balanced while completing objectives.
- Mods: IWD's can be placed in the usermaps folder.
- Mods: Hold Breath / Sprint functions as intended.
- Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
- Fixed lag caused by shooting at tanks.
- All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
- Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
- Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
- Martyrdom no longer causes direct impact deaths in Hardcore modes.
- "Bayonet jumping" has been disabled.
Category: Call of Duty: WaW
Click here to go to the download page!

Have fun!
Image
Image
Post Reply